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Post by Twisted Puppet on Aug 9, 2003 1:20:02 GMT -5
The other post seems to have disapeard on the forum, well for me it has. So I will re-type all of the weapons. +some more ;D
[glow=red,2,300]Bolt Weapons[/glow]
Mk = Mark Bolt Pistol Boltgun (Mk II Straight Mag) Boltgun (Mk III Belt Feed) Boltgun (Mk VI Sickle Mag) Boltgun (Mk V Drum Mag) Storm Bolter Bolt Carbine Heavy Bolter
[glow=red,2,300]Standard Weapons[/glow]
Armoured Gauntlet Bastard Sword Flail Halberd Knife Knuckle Dusters Lance Rapier Spear Staff
[glow=red,2,300]Chain Weapons[/glow]
Chainsword Chain-Axe Eviscerator
[glow=red,2,300]Power Weapons[/glow]
Chainfist Frost Blade (2-handed) Power Axe Power Fist Power Halberd Power Hammer Power Knife Power Sword
[glow=red,2,300]Shock Weapons[/glow]
Electro-Flail Neural Whip Shock Maul
[glow=red,2,300]Conventional Weapons[/glow]
Autopistol Revover Stubber Autogun Hunting Rifle Shotgun Sawn-off Shotgun Automatic Combat Shotgun Assault Cannon Autocannon Heavy Stubber
[glow=red,2,300]Eldar Weapons[/glow]
(prob. wont use many/any of these) D-Cannon Death Spinner Fusion Gun Lasblaster Laser Lance Mandiblasters Prism Cannon Pulse Laser Ranger Long Rifle Reaper Launcher Scatter Pistol Shuriken Pistol Shuriken Catapult Shuriken Cannon Starcanon Wraithcannon Powerblades
[glow=red,2,300]Flamer Weapons[/glow]
Hand Flamer Flamer Flame Cannon Exterminator Heavy Flamer
[glow=red,2,300]Force Weapons[/glow]
Force Sword Force Axe Force Halberd Nemesis Force Halberd Force Rod Force Staff
[glow=red,2,300]Rune Weapons[/glow]
Rune Sword Rune Axe Rune Staff
-- I'll post some more later
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Weapons
Aug 10, 2003 0:09:11 GMT -5
Post by shadowriath on Aug 10, 2003 0:09:11 GMT -5
Some statements about the model pics first. All the bolter pics posted on the main page look like they are all "Bolt Pistol".
Item suggestions.
Choas altered armour and weapons.
Termintor armour and weapons. Cyclone missile (use melee skill for this as it replaces that, or go into shield and have it auto fire once for targets past X range), Assault cannon, Heavy flamer, Lighting claws, Thunder Hammer/Storm Shield)
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Weapons
Aug 10, 2003 1:29:31 GMT -5
Post by Twisted Puppet on Aug 10, 2003 1:29:31 GMT -5
I didn't relize that about the bolter pics, you wouldn't have any pics that would be applicible then? Chaos altered armour & weapons, ya that would be a good idea ;D And I was thinking of adding characters that are in Terminator Armour, and their weapons, Thanks for the info
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Weapons
Aug 10, 2003 3:01:59 GMT -5
Post by shadowriath on Aug 10, 2003 3:01:59 GMT -5
I'll see if I can crack open the Choas Gate files as all resource's useal show a bolt pistol cut away. Or at least get a screen shot from Choas Gate.
More with items.
Combi Bolters...tho not commen among Space Marines they are more commen among Orks and they are what Choas Terminators use.
Some about Choas restrictions on weapons.
Choas don't have Assault Cannons, all source's were a space marine has one replace with an Auto Cannons.
Choas use a mk1 Plasma weapons which are unstable, space marine use mk11 which is more stable.
Choas don't have Stormbolters, they use combi bolters instead.
Choas don't have power weapons only chain...pyshic is different tho in combat terms are treated like power weapons.
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Weapons
Aug 10, 2003 3:15:35 GMT -5
Post by Twisted Puppet on Aug 10, 2003 3:15:35 GMT -5
Do you own Chaos Gate? I looked around but could not find it it looks like a pretty good game What exactly is a "combi bolter" a pic would be great, but if not its ok What exactly do you mean "pyshic is different tho in combat terms" like psychic powers? or psychic weapons? (Force Weapons?)
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Weapons
Aug 11, 2003 0:51:09 GMT -5
Post by shadowriath on Aug 11, 2003 0:51:09 GMT -5
Pyshic weapons are only useable by pyshicers, liberans and the like. But when applying damage to hit and such they do so the same as a power weapon.
Combi-bolters are one half bolter, one half other: flamer, melta, plasma....but the non-bolter half is a one shot. Just about any Choas or Orc model that's not melee or heavy weapon will have one. -------
Yeah, I got Choas Gate plus all the other 40K PC/console games...you can crack open the files with editer app's or crack files used when modding the game.
--------
Looking thru the list of weapons you have. A couple listed are only useable by one unit, you know that right?
Harlequin's Kiss is only useable by a Harlequin
Then theres the vehicel mounted weapons.
D-Cannnon, Prisam Cannon
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Weapons
Aug 11, 2003 2:10:00 GMT -5
Post by Twisted Puppet on Aug 11, 2003 2:10:00 GMT -5
I was not aware of the "Harlequin's Kiss" being only usable by Harlequins only, I'll take that 1 out And the vehical mounted weapons..... they could be modified to be carried by a person. I dont know how big they are so I am guessing that they could be modified to be used by 1 person ;D
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Weapons
Aug 12, 2003 7:00:53 GMT -5
Post by GregorEisenhorn on Aug 12, 2003 7:00:53 GMT -5
Seems like the vehicle mounted weapons, unless modified for use by a terminator or dreadnaught would only be able to be used on a movable platform (like a hover platform for eldar).
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Auric
Terminator
Posts: 115
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Weapons
Aug 12, 2003 20:04:21 GMT -5
Post by Auric on Aug 12, 2003 20:04:21 GMT -5
well, you could leave those weapons in there... ill bet the kiss would have a nice price on it for collecters if you where to sell it, and the mounted weapons... leave them in. never know.. you may want to cary it around and mount it on something. just a thought, but i think this game is almost going to have to have vihicals. hehehe that would be bery nice ^_^ im sure a tech preast could do something with them
oh and the kiss.. im not sure on its specks.. or really what it is.. but mayabe if you killed one o the things that weilded it you could try and pick it up but it hurts you if you do.. or something... i dun know.. just a thougt..
~Auric
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Weapons
Aug 12, 2003 23:18:31 GMT -5
Post by Twisted Puppet on Aug 12, 2003 23:18:31 GMT -5
"Harlequins' Kiss This vicious weapon is unique to the Harlquins. It takes the form of a sharpened tube attached to the forearm, inside which is lengths of monofilament wire. The Harlequin's Kiss is punched into the enemy and the wires are then quickly uncoiled, slicing the foe apart from the inside. A model with a Harlequins' Kiss does not have to roll to wound in close combat, just roll to hit and make armour saves. A Harlequin's Kiss cannot be used against vehicles." thought I would post some info on it since a few ppl are talking about it and some ppl might not know anything about this really cool weapon ;D. Carrying around a mounted weapon would be pretty cool, and really strong, but they would prob take up a lot of inventory . How about this idea: vehicals that have ramps with a gun in the back where you could just walk up to it and start shooting stuff ;D. Having some vehicals would be really cool, way better than a horse ;D no offense AoB You could run over some enemies, have a gun in the back and one of the chars. could shoot, wile you drive ;D, and run over stuff ;D I would think the Harlequins kiss would be really hard to get, either killing a Harlequin that has one, or buying one off of the blackmarket, but they would prob be extreamly expensive, like all alien weaponary
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Weapons
Aug 13, 2003 1:03:54 GMT -5
Post by shadowriath on Aug 13, 2003 1:03:54 GMT -5
Walkers and sentinals would probibly the easiest to do in DS....gobbots have something close.
Dreadnaughts have the remains of a fallen marine so they may continure to battle for the Imperium.
Lander Speeders would be the next best thing.
As for tanks and the other vehicals. Orc's are the only ones that have things like trucks and buggy's....but these things aren't really made to hold up.
Now, you can replace things like the Dragon Queen with a tank of some kind...just no Land Raider, nothing less then anti-armour or monsteris sized will crack it's shell.
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Weapons
Aug 13, 2003 1:52:52 GMT -5
Post by Twisted Puppet on Aug 13, 2003 1:52:52 GMT -5
I like the tank idea bcs, they could hold more than 1 character in them so, it would be easier to control, 1 character the tank. but Land Speeders, they are pretty fast right? so what if 1 person gets on 1 and the others are still running? they will be really far behind, UNLESS the bikes could be made for 2 ppl, a driver and a gunner . The same thing with walkers and sentinels. Dreadnoughts would be cool, but would be kinda unfair, the enemies would be wasted .
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Weapons
Aug 13, 2003 2:11:34 GMT -5
Post by shadowriath on Aug 13, 2003 2:11:34 GMT -5
Yes, Bikes can have two people, rider and "side car" heavy weapon mount.
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Weapons
Aug 13, 2003 11:44:27 GMT -5
Post by Felix on Aug 13, 2003 11:44:27 GMT -5
whats keeping a few maries from getting ahold of a couple of ork jeeps?
i think it would be easy for sayyy a marien group to figure our how to use one of those geto jeeps then it would be for an ork to jump in a unmanned tank and be able to drive it around without running into buildings or it own kin...
hehehe i think it would be funning to see one try and then it get all pissed off and then pis in the gass tank =p
i think carying around a mounted weapon should take up a lot of roomin hte inventory or even slow the char down depending on what it was.
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Weapons
Aug 13, 2003 12:48:46 GMT -5
Post by shadowriath on Aug 13, 2003 12:48:46 GMT -5
Orc's have problems driveing their own stuff, let alone someone else's. All Orc's know how to do is attack things.
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